setSingletonEvent


General

setSingletonEvent is a method defining a singleton service event. It is supposed to receive requests sent across all games.


Usage

Client:setSingletonEvent(<number> interval, <string> singletonName, <function> callback)
Returns: <Connection> singletonConnection

The callback function should use these arguments:
<ANY> data, <number> date

The event is fired with sendSingleton.

It is a shared service - it will run on every server connected to the token and assigned the same name.


Limitations

See getSingleton.


Example

See sendSingleton.

Back to top